Published in Overland Issue 220 Spring 2015 · Uncategorized Paradise losing Georgina Woods Le paradis n’est pas artificiel, but melting and fermenting, it seems. The panting, perishing white lemuroid possum can’t get enough water, can’t cool her febrile body, drops from the canopy of a thousand-year-old tree, in a white whoosh of rushing light. Le paradis n’est pas artificiel, but unpredictable, these days. Short-tailed shearwaters cruise southward, but their fruitless fishing for squid during this too-hot November, leaves them knackered, and the shore-break delivers them to us, as they give up the ghost. Le paradis n’est pas artificiel, but becoming simpler, no doubt. The great blue homeland acidifies and corrodes its little calcite prawns, absorbs them, with a sigh, into the same soup that sloshes over the coral beds, turning them a general algal brown. Georgina Woods is an activist and poet working and living on Awabakal and Worimi land in Newcastle, Australia. An earlier version of this essay was shortlisted for the 2016 Nature Writing Prize. More by Georgina Woods › Overland is a not-for-profit magazine with a proud history of supporting writers, and publishing ideas and voices often excluded from other places. If you like this piece, or support Overland’s work in general, please subscribe or donate. Related articles & Essays 24 April 2024 · History Anzac Day and the half-remembered history of the Anzacs in Palestine Bill Abrahams and Lucy Honan Schools are deliberate targets for government-funded mystification about Australia’s role in wars. Such instances of official remembrance crowd out the realities of war, and the consequences of Australia’s role in imperialism. As teachers, we should strive to resist this, and we should introduce our students to a fuller understanding of the history of the Anzacs. 22 April 2024 · Gaming Game-death in infinite game-worlds: Darkest Dungeon 2 Josie/Jocelyn Suzanne Death is the ultimate stamp of value. It was invented to sell arcade-like 1 Up repetition to the home market. To read politics in videogames is to learn to read necropolitically, which is why gamers don’t like politics.