Elden Ring and designed obtuseness
If most videogames are collaborative stories that the player travels through and participates in, like an actor following their part of the script, Elden Ring is more like a complex puzzle box that players collectively poke at, trying to find a way into to figure out its secrets. It pretends to be about masochistic individual performance but is in fact about collaboration, helping each other out, and working against a deliberately obtuse and unfair opponent.
