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Brendan Keogh

Type
Author biography

Brendan Keogh is a senior lecturer in the Digital Media Research Centre at Queensland University of Technology. He is the author of A Play of Bodies: How We Perceive Videogames and co-author of The Unity Game Engine and the Circuits of Cultural Software.

Elden Ring and designed obtuseness

Type
Article
Category
Friday Features
Gaming
  • By Brendan Keogh
  • 24.Jun.22
  • 0 Comments

The rest of us: revenge, prestige, and putting The Last of Us: Part II in its place

Type
Review
Category
Gaming
  • By Brendan Keogh
  • 28.Jul.20
  • 35 Comments

‘The goose came first’: game development as a cultural project

Type
Article
Category
Gaming
  • By Brendan Keogh
  • 21.Oct.19
  • 0 Comments

It’s a bad time to be an early career researcher

Type
Polemic
Category
The university
  • By Brendan Keogh
  • 31.Oct.18
  • 5 Comments

Gamers and managers vs workers: the impossible (and gendered) standards imposed on game developers

Type
Polemic
Category
Gaming
Work
  • By Brendan Keogh
  • 10.Jul.18
  • 2 Comments

Beyond startups: supporting Australian videogame culture

Type
Polemic
Category
the arts
  • By Brendan Keogh and John Banks
  • 12.Feb.18
  • 0 Comments

Pokémon Go and the politics of digital gaming in public

Type
Article
Category
Gaming
Politics
  • By Brendan Keogh
  • 14.Jul.16
  • 22 Comments

Videogames at the end of history

Type
Article
Category
Gaming
Technology
  • By Brendan Keogh
  • 18.Sep.15
  • 2 Comments

Hackers, gamers and cyborgs

Type
Essay
Category
Culture
Technology
The internet
  • By Brendan Keogh
  • 218 Autumn 2015

Game of moans: the death throes of the male ‘gamer’

Type
Polemic
Category
Culture
  • By Brendan Keogh
  • 5.Sep.14
  • 54 Comments

In praise of Kim Kardashian: Hollywood

Type
Review
Category
Culture
  • By Brendan Keogh
  • 4.Aug.14
  • 2 Comments

Straight shooting: why Wolfenstein works

Type
Review
Category
Culture
  • By Brendan Keogh
  • 28.Jul.14
  • 0 Comments

On video game criticism

Type
Essay
Category
Culture
  • By Brendan Keogh
  • 214 Autumn 2014

2013 in games

Type
Review
Category
Culture
  • By Brendan Keogh
  • 13.Dec.13
  • 0 Comments

Talking loud and saying nothing: the triumph and tragedy of Grand Theft Auto

Type
Article
Category
Culture
  • By Brendan Keogh
  • 9.Oct.13
  • 4 Comments
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