Published in Overland Issue Photonic Overland · Uncategorized P[a]ra[pra]xis Josh Mei-Ling Dubrau and Mark Havryliv Author note: This version of the P[a]ra[pra]xis app for iPad is one facet of a continually evolving generative text work in collaboration with Mark Havryliv. Other iterations include standalone and networked generation and sonification of text in realtime. The object is always to call into question the ‘permanence’ and thus the authority with which print and screen inscribe the written word. Josh Mei-Ling Dubrau Joshua Mei-Ling Dubrau holds a PhD in Creative Writing from UNSW. Her work has appeared in Poetry and the Trace (Puncher & Wattman, 2013) Southerly, Cordite, Sydney Morning Herald, the Australian, The Night Road (Newcastle Poetry Prize judges’ anthology 2009) and Computer Music Journal. More by Josh Mei-Ling Dubrau › Mark Havryliv Mark Havryliv is a composer, programmer and interaction designer with a PhD in Mechatronics. He is interested in the musical possibilities of integrating realtime sonification with other disciplines like game design and creative writing and has developed several software packages for doing so. He has presented and published original research on haptics, mobile phone music, and computer music. More by Mark Havryliv › Overland is a not-for-profit magazine with a proud history of supporting writers, and publishing ideas and voices often excluded from other places. If you like this piece, or support Overland’s work in general, please subscribe or donate. Related articles & Essays 24 April 2024 · History Anzac Day and the half-remembered history of the Anzacs in Palestine Bill Abrahams and Lucy Honan Schools are deliberate targets for government-funded mystification about Australia’s role in wars. Such instances of official remembrance crowd out the realities of war, and the consequences of Australia’s role in imperialism. As teachers, we should strive to resist this, and we should introduce our students to a fuller understanding of the history of the Anzacs. 22 April 2024 · Gaming Game-death in infinite game-worlds: Darkest Dungeon 2 Josie/Jocelyn Suzanne Death is the ultimate stamp of value. It was invented to sell arcade-like 1 Up repetition to the home market. To read politics in videogames is to learn to read necropolitically, which is why gamers don’t like politics.