Published in Overland Issue 224 Spring 2016 · Uncategorized Issue 224 Editorial team REGULARS Editorial – Jacinda Woodhead Natalie Harkin Alison Croggon Mel Campbell Correspondence Contributors FEATURES Tim Robertson Inside the sweatshop of the world Labouring in China Ben Eltham Out of touch Politicians and their salaries Rachel Hennessy Engaged and enraged Why writers write Alice Grundy For what it’s worth Books: do they cost too much? Giovanni Tiso You can’t have your revolution Who owns the internet? Richard Seymour Jeremy and the jeremiads Dissecting Corbynphobia Gerhard Hoffstaedter The limits of compassion Speaking with refugees in Malaysia Alex Griffin Just violations Using and abusing Manus Island fiction Jennifer Mills, Alison Whan, Jacinda Woodhead 2016 VU Short Story Prize report julia tulloh harper First place: Broad hatchet AS Runner-up: The acorn of sadness Ben Walter Runner-up: All hollows POETRY Zoë Barnard ImpulsE Stranger, Grandfather 82 John Kinsella The Tenets or Tenants of Sweeney A J Carruthers Axis 49: CARD 84 Michael Farrell Solve a problem and it grows two heads Holiday pattern Catherine Vidler Chaingrass Untitled liam ferney Greenslopes in March Caitlin Maling Gods of my youth artwork JACOB ROLFE Guest artist issue 224: cover, illustrations pages 28, 34, 40 brent stegeman All other artwork Editorial team More by Editorial team › Overland is a not-for-profit magazine with a proud history of supporting writers, and publishing ideas and voices often excluded from other places. If you like this piece, or support Overland’s work in general, please subscribe or donate. Related articles & Essays 4 May 2026 · Journalism Journalism in decline: a response to Michael Gawenda Jeff Sparrow As the author of a jeremiad about media ethics, Gawenda must, at some stage, have stumbled across point twelve in the MEAA code. It reads: “do your utmost to achieve fair correction of errors”. I await his retraction and apology. 1 May 20261 May 2026 · Long read Dungeons & Dragons is a waste of time: an unproductive case for radical action Scott Hudson Another such casualty is the push of AI into the world of Dungeons & Dragons. Used in this way, AI purports to hack your recreational time, allowing you to maximise it by smoothing over the nitty gritty. But the thing is, the joy of D&D is the nitty gritty. AI promises to improve the productivity of work and leisure, but much of D&D thrives on being unproductive.