Published in Overland Issue 229 Summer 2017 · Uncategorized To the only begetter Aidan Coleman For WH Like rope and pulley work to hold up pink and stodgy cherubs. Like the apple of my iPhone, faint of charge. Like the superfluity of biker’s arms or the big and little words of lovers’ cells. Like the stylised tantrum of youth rejecting the tutelage you feigned. Like shy graffiti or the bling of cases. Like the cashing trees. Like toddlers hovering at the margins, where dragons used to be, or a high-speed ransack of outdoors. Like sudden mushrooms blooming pages between or the screwdriver of your pocket knife taken to canvases. Like your skywriting jet gunned down mid-cliché. These trifles. Read the rest of Overland 229 If you enjoyed this poem, buy the issue Or subscribe and receive four outstanding issues for a year Aidan Coleman Aidan Coleman has published two poetry collections, the most recent, Mount Sumptuous (Wakefield Press, 2020). He is an Early Career Researcher at the JM Coetzee Centre for Creative Practice at the University of Adelaide. More by Aidan Coleman › Overland is a not-for-profit magazine with a proud history of supporting writers, and publishing ideas and voices often excluded from other places. If you like this piece, or support Overland’s work in general, please subscribe or donate. Related articles & Essays 24 April 2024 · History Anzac Day and the half-remembered history of the Anzacs in Palestine Bill Abrahams and Lucy Honan Schools are deliberate targets for government-funded mystification about Australia’s role in wars. Such instances of official remembrance crowd out the realities of war, and the consequences of Australia’s role in imperialism. As teachers, we should strive to resist this, and we should introduce our students to a fuller understanding of the history of the Anzacs. 22 April 2024 · Gaming Game-death in infinite game-worlds: Darkest Dungeon 2 Josie/Jocelyn Suzanne Death is the ultimate stamp of value. It was invented to sell arcade-like 1 Up repetition to the home market. To read politics in videogames is to learn to read necropolitically, which is why gamers don’t like politics.